Belectric Engine is a software developed by Belectric, it is used in Bloximo Workshop, and our game client. It is written in JavaScript, and uses OpenGL as rendering. We do not use Unity, or any software to develop Bloximo, our game is solely developed by the Bloximo Team only. In Bloximo Workshop, we are using a scripting language called BBS (Belectric Bloximo Script) this language is also developed by Belectric.
BBS (Belectric Bloximo Script) is the language used to script or create games, it is a language based off of JavaScript, and is designed to make Bloximo Workshop easier to use.
As for BBS (Belectric Bloximo Script), we do not use functions instead, we use commands, or cmd. We have a simple rule to register the command, we would put $ after the command. After the register we can finally put the command we want to do. Here is an example.
In BBS, our way of printing is to specify that it is a command before printing. The most simple way of printing in BBS, is cmd$.print after that we put an and statement, which would be &&, we put and statements so we can specify what we are printing, after the and statement, we will say what we are printing for that, we would put print == {Hello, World}. So the raw code for printing would be cmd$.print && print == {Hello, World}